The Creation Club runs on a new microtransaction currency, Credits, of which all players are being given 100 free (about a dollar's worth). I don't think I'd download any of these as free mods, let alone pay a couple of quid for them. Some of the bits have quests attached but largely it looks quite boring. ![]() Content includes clobber like Chinese Stealth Armor and Morgan Yu's spacesuit from Prey 2017, Pip-Boy reskins, weapons, furniture for base-building, and a cheeky nod to Oblivion's horse armour upset with a set of power armour covered in bashed bits of model horses. ![]() Swing on by Bethesda's blog to see everything in the Fallout 4 Creation Club's launch lineup. The initial Creation Club lineup is pretty bland, mind, just odds and ends. It's a selection of new content Bethesda are approving and commissioning themselves rather than Steam's failed free-for-all marketplace where anyone could upload anything, see. ![]() ![]() Unlike Bethesda's disastrous first flirtation with paid mods for Skyrim in 2015, which was quickly abandoned, the Creation Club is more like a DLC microtransaction store partially outsourced to modders. The first digital fruits of Bethesda's new kinda-sorta-paid-mods programme, the Creation Club, arrive today in Fallout 4.
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